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Qfurny

Qfurny

Qfurny

Qfurny is an augmented reality application designed to transform the way people shop for furniture. The idea was simple but powerful: before buying a piece, users could download its 3D model and see how it looked in their own environment. Using AR, Qfurny let customers place virtual furniture in real-world space, rotate and scale it, and even customize colors and styles before committing to a purchase. The app also included a shopping cart feature, so users could easily select and order the items they liked.

The project was inspired by IKEA Place and built as a functional replica with my own implementation. I used Unity’s AR Foundation to deliver cross-platform AR support, ensuring smooth placement and interaction with furniture models. The furniture assets were packaged into Unity Asset Bundles and served from a database, which the application could download on demand. This allowed for efficient storage and updates without bloating the main app.

Qfurny was developed entirely in C#, leveraging Unity’s scripting environment to handle AR interactions, asset loading, and UI flow. The result was a working AR shopping experience that demonstrated both technical execution and product design—bringing together real-time rendering, asset management, and e-commerce functionality in a single application.

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